#include "Keyboard.h" int TAB = 10; int SHIFT = 16; int Cycle_Start = 15; int STOP = 18; int Reset = 20; int Jog_Mode = 14; int Cycle_Jog_Step = 6; int Slow_Jog_UP = 5; int Slow_Jog_DN = 4; int X_UP = 2; int X_DN = 19; int Y_UP = 3; int Y_DN = 21; int Z_UP = 0; int Z_DN = 1; void setup() { Keyboard.begin(); pinMode(TAB, INPUT_PULLUP); pinMode(SHIFT, INPUT_PULLUP); pinMode(Cycle_Start, INPUT_PULLUP); pinMode(STOP, INPUT_PULLUP); pinMode(Reset, INPUT_PULLUP); pinMode(Jog_Mode, INPUT_PULLUP); pinMode(Cycle_Jog_Step, INPUT_PULLUP); pinMode(Slow_Jog_UP, INPUT_PULLUP); pinMode(Slow_Jog_DN, INPUT_PULLUP); pinMode(X_UP, INPUT_PULLUP); pinMode(X_DN, INPUT_PULLUP); pinMode(Y_UP, INPUT_PULLUP); pinMode(Y_DN, INPUT_PULLUP); pinMode(Z_UP, INPUT_PULLUP); pinMode(Z_DN, INPUT_PULLUP); } void loop() { TAB = digitalRead(10); SHIFT = digitalRead(16); Cycle_Start = digitalRead(15); STOP = digitalRead(18); Reset = digitalRead(20); Jog_Mode = digitalRead(14); Cycle_Jog_Step = digitalRead(6); Slow_Jog_UP = digitalRead(5); Slow_Jog_DN = digitalRead(4); X_UP = digitalRead(2); X_DN = digitalRead(19); Y_UP = digitalRead(3); Y_DN = digitalRead(21); Z_UP = digitalRead(0); Z_DN = digitalRead(1); if (TAB == LOW) { // TAB-KEY Keyboard.press(KEY_TAB); delay(100); Keyboard.releaseAll(); delay(200); } if (Cycle_Start == LOW) { // Cycle_Start Keyboard.press(KEY_LEFT_ALT); Keyboard.press('r'); delay(100); Keyboard.releaseAll(); delay(100); } if (Reset == LOW) { // RESET Keyboard.press('['); Keyboard.releaseAll(); delay(200); } if (Jog_Mode == LOW) { // Jog_Mode Keyboard.press(KEY_LEFT_ALT); Keyboard.press('m'); delay(100); Keyboard.releaseAll(); delay(200); } if (Cycle_Jog_Step == LOW) { // Cycle_Jog_Step if (SHIFT == LOW) { // Zero_X-axis Keyboard.press(KEY_LEFT_ALT); Keyboard.press('x'); delay(100); Keyboard.releaseAll(); delay(200); } Keyboard.press(KEY_LEFT_ALT); Keyboard.press('t'); delay(100); Keyboard.releaseAll(); delay(200); } if (Slow_Jog_UP == LOW) { // Slow_Jog_UP if (SHIFT == LOW) { // Zero_Y-axis Keyboard.press(KEY_LEFT_ALT); Keyboard.press('y'); delay(100); Keyboard.releaseAll(); delay(200); } else { Keyboard.press(KEY_LEFT_ALT); Keyboard.press('u'); delay(100); Keyboard.releaseAll(); delay(200); } } if (Slow_Jog_DN == LOW) { if (SHIFT == LOW) { // Zero_Z-axis Keyboard.press(KEY_LEFT_ALT); Keyboard.press('z'); delay(100); Keyboard.releaseAll(); delay(200); } else { Keyboard.press(KEY_LEFT_ALT); Keyboard.press('d'); delay(100); Keyboard.releaseAll(); delay(200); } } if (X_UP == LOW) { // X-axis Right Keyboard.press(KEY_RIGHT_ARROW); delay(300);//delay Keyboard.release(KEY_RIGHT_ARROW); delay(1); } if (X_DN == LOW) { // X-axis Left300 Keyboard.press(KEY_LEFT_ARROW); delay(300);//delay Keyboard.release(KEY_LEFT_ARROW); delay(1); } if (Y_UP == LOW) { // Y-axis Forward Keyboard.press(KEY_UP_ARROW); delay(300);//delay Keyboard.release(KEY_UP_ARROW); delay(1); } if (Y_DN == LOW) { // Y-axis BackForward Keyboard.press(KEY_DOWN_ARROW); delay(300);//delay Keyboard.release(KEY_DOWN_ARROW); delay(1); } if (Z_UP == LOW) { // Z-axis UP Keyboard.press(KEY_PAGE_UP); delay(300);//delay Keyboard.release(KEY_PAGE_UP); delay(1); } if (Z_DN == LOW) { // Z-axis Down Keyboard.press(KEY_PAGE_DOWN); delay(300); Keyboard.releaseAll(); delay(1); } if (STOP == LOW) { // STOP/ Goto Zero if (SHIFT == LOW) { // Goto Zero Keyboard.press(KEY_LEFT_CTRL); Keyboard.press(KEY_LEFT_ALT); } else { // STOP Keyboard.press(KEY_LEFT_ALT); } Keyboard.press('s'); delay(100); Keyboard.releaseAll(); delay(200); } } |